de Luna, Christian

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Now showing 1 - 2 of 2
  • Publication
    Learning as Fun: What Video Games Do that Classrooms Do Not
    (2012-04-18) de Luna, Christian
    This paper explores the idea of learning from video games, a subject which has earned increased attention over the past several years in the academic community, yet remains an area in need of even further exploration. The author discusses how particular elements of video games are beneficial to learning and considers how these concepts may be applied to the classroom or homework settings, considering both the potential advantages and disadvantages of employing this technology.
  • Publication
    Guns and Games: On the Possibility of Using Video Games to Teach about Gun Safety and Trauma.
    (2012-04-18) de Luna, Christian
    In this piece, de Luna explores the ways in which virtual violence in video games may be encouraging violent behavior and aggression among children and teenagers. After discussing the possible relationship between video games and physical acts of gun violence, he proposes that some of the unique characteristics of video games could be helpful in teaching gun safety.