Virtual Human Animation Based on Movement Observation and Cognitive Behavior Models
Loading...
Penn collection
Center for Human Modeling and Simulation
Degree type
Discipline
Subject
Funder
Grant number
License
Copyright date
Distributor
Related resources
Author
Contributor
Abstract
Automatically animating virtual humans with actions that reflect real human motions is still a challenge. We present a framework for animation that is based on utilizing empirical and validated data from movement observation and cognitive psychology. To illustrate these, we demonstrate a mapping from Effort motion factors onto expressive arm movements, and from cognitive data to autonomous attention behaviors. We conclude with a discussion on the implications of this approach for the future of real-time virtual human animation.
Advisor
Date of presentation
1999-05-01
Conference name
Center for Human Modeling and Simulation
Conference dates
2023-05-17T00:54:34.000
Conference location
Date Range for Data Collection (Start Date)
Date Range for Data Collection (End Date)
Digital Object Identifier
Series name and number
Volume number
Issue number
Publisher
Publisher DOI
Comments
Copyright 1999 IEEE. Reprinted from Proceedings of Computer Animation, 1999, May 1999, pages 128-137. Publisher URL: http://dx.doi.org/10.1109/CA.1999.781206 This material is posted here with permission of the IEEE. Such permission of the IEEE does not in any way imply IEEE endorsement of any of the University of Pennsylvania's products or services. Internal or personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution must be obtained from the IEEE by writing to pubs-permissions@ieee.org. By choosing to view this document, you agree to all provisions of the copyright laws protecting it.