EDAR - mobile robot for parts moving based on a game-theoretic approach

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General Robotics, Automation, Sensing and Perception Laboratory
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Karagöz, Cem Serkan
Bozma, H. Isil
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EDAR (event-driven assembler robot) — a mobile robot capable of moving a collection of disk-shaped parts located on a two-dimensional workspace from an arbitrary initial configuration to a desired configuration while avoiding collisions in a purely reactive manner, is presented. Since EDAR uses a higher-level scheduler to switch among the subtasks of moving individual parts, it is viewed as mediating a noncooperative game played among the parts.

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2002-01-31
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Copyright 2002 IEEE. Reprinted from IEEE Electronics Letters, Volume 38, Issue 3, January 2002, pages 147-148. This material is posted here with permission of the IEEE. Such permission of the IEEE does not in any way imply IEEE endorsement of any of the University of Pennsylvania's products or services. Internal or personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution must be obtained from the IEEE by writing to pubs-permissions@ieee.org. By choosing to view this document, you agree to all provisions of the copyright laws protecting it. NOTE: At the time of publication, Daniel Koditschek was affiliated with the University of Michigan. Currently, he is a faculty member of the School of Engineering at the University of Pennsylvania.
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