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Games and Economic Behavior
Consider a finite stage game G that is repeated infinitely often. At each time, the players have hypotheses about their opponents' repeated game strategies. They frequently test their hypotheses against the opponents' recent actions. When a hypothesis fails a test, a new one is adopted. Play is almost rational in the sense that, at each point in time, the players' strategies are ϵ-best replies to their beliefs. We show that, at least 1−ϵ of the time t these hypothesis testing strategies constitute an ϵ-equilibrium of the repeated game from t on; in fact the strategies are close to being subgame perfect for long stretches of time. This approach solves the problem of learning to play equilibrium with no prior knowledge (even probabilistic knowledge) of the opponents' strategies or their payoffs.
© 2003. This manuscript version is made available under the CC-BY-NC-ND 4.0 license.
repeated game, Nash equilibrium, subgame perfect equilibrium, hypothesis test
Foster, D. P., & Young, H. (2003). Learning, Hypothesis Testing, and Nash Equilibrium. Games and Economic Behavior, 45 (1), 73-96. http://dx.doi.org/10.1016/S0899-8256(03)00025-3
Date Posted: 27 November 2017
This document has been peer reviewed.