Center for Human Modeling and Simulation
Document Type
Conference Paper
Date of this Version
October 1998
Abstract
Gesture and speech are two very important behaviors for virtual humans. They are not isolated from each other but generally employed simultaneously in the service of the same intention. An underlying PaT-Net parallel finite-state machine may be used to coordinate them both. Gesture selection is not arbitrary. Typical movements correlated with specific textual elements are used to select and produce gesticulation online. This enhances the expressiveness of speaking virtual humans.
Keywords
virtual human, agent, avatar, gesture, posture, PaT-Nets
Recommended Citation
Zhao, L., & Badler, N. I. (1998). Gesticulation Behaviors for Virtual Humans. Retrieved from https://repository.upenn.edu/hms/21
Date Posted: 12 July 2007
This document has been peer reviewed.
Comments
Copyright 1998 IEEE. Reprinted from Sixth Pacific Conference on Computer Graphics and Applications, 1998, pages 161-168. Publisher URL: http://dx.doi.org/10.1109/PCCGA.1998.732100
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