Date of this Version
Jack is a Silicon Graphics Iris 4D workstation-based system for the definition, manipulation, animation, and human factors performance analysis of simulated human figures. Built on a powerful representation for articulated figures, Jack offers the interactive user a simple, intuitive, and yet extremely capable interface into any 3-D articulated world. Jack incorporates sophisticated systems for anthropometric human figure generation, multiple limb positioning under constraints, view assessment, and strength model-based performance simulation of human figures. Geometric workplace models may be easily imported into Jack. Various body geometries may be used, from simple polyhedral volumes to contour-scanned real figures. High quality graphics of environments and clothed figures are easily obtained. Descriptions of some work in progress are also included.
Norman I. Badler, "Human Factors Simulation Research at the University of Pennsylvania", . September 1990.
Date Posted: 23 August 2007