Center for Human Modeling and Simulation

Document Type

Conference Paper

Date of this Version

January 1995

Comments

Presented at the 1995 AAAI symposium.

Abstract

We describe the Zaroff system, a plan-based controller for the player who is "it" in a game of hide and seek. The system features visually realistic human figure animation including realistic human locomotion. We discuss the planner's interaction with a changing environment to which it has limited perceptual access.

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Date Posted: 09 August 2007