
Center for Human Modeling and Simulation
Document Type
Conference Paper
Date of this Version
January 1995
Abstract
We describe the Zaroff system, a plan-based controller for the player who is "it" in a game of hide and seek. The system features visually realistic human figure animation including realistic human locomotion. We discuss the planner's interaction with a changing environment to which it has limited perceptual access.
COinS
Date Posted: 09 August 2007

Comments
Presented at the 1995 AAAI symposium.