Center for Human Modeling and Simulation

Document Type

Conference Paper

Date of this Version

January 1993


Postprint version. Published in Presence, Volume 2, Issue 1, 1993, pages 82-86. Publisher URL:


We track, in real-time, the position and posture of a human body, using a minimal number of 6 DOF sensors to capture full body standing postures. We use 4 sensors to create a good approximation of a human operator's position and posture, and map it on to our articulated computer graphics human model. The unsensed joints are positioned by a fast inverse kinematics algorithm. Our goal is to realistically recreate human postures while minimally encumbering the operator.


computer graphics, computer animation, human model, human posture



Date Posted: 03 July 2007