Jack/TTES: A System for Production and Real-Time Playback of Human Figure Motion in a DIS Environment
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Abstract
This document describes a modified Jack system for off-line motion production and on-line (real-time) motion playback to an external IRIS-Performer-based host rendering system. This work was done in partial fulfillment of Contract #N61339-94-C-0005 for the US Marine Corps through NAWCTSD (Naval Air Warfare Center, Training Systems Division). The work described herein was contributed by several of the members of the Center for Human Modeling and Simulation: John Granieri (Design/Engineering/Integration), Rama Bindiganavale (animator, posture transitions), Hanns-Oskar Poor (animator, posture transitions, Hyeongseok Ko (walking and running motion), Micheal Hollick (locomotion playback control), Bond-Jay Ting (body sculpting), Francisco Azoula (body sculptin, anthropometry), Pei-Hwa Ho (body normalization), Jonathan Crabtree (Performaer, TIPS file format), Xinmin Zhao (slaving), Zhongyang Feng (DIS logfile player), Welton Becket and Barry Reich (terrain reasoning and reactive agent control).