Date of this Version
Reputation management (RM) is employed in distributed and peer-to-peer networks to help users compute a measure of trust in other users based on initial belief, observed behavior, and run-time feedback. These trust values influence how, or with whom, a user will interact. Existing literature on RM focuses primarily on algorithm development, not comparative analysis. To remedy this, we propose an evaluation framework based on the trace-simulator paradigm. Trace file generation emulates a variety of network configurations, and particular attention is given to modeling malicious user behavior. Simulation is trace-based and incremental trust calculation techniques are developed to allow experimentation with networks of substantial size. The described framework is available as open source so that researchers can evaluate the effectiveness of other reputation management techniques and/or extend functionality.
This chapter reports on our framework’s design decisions. Our goal being to build a general-purpose simulator, we have the opportunity to characterize the breadth of existing RM systems. Further, we demonstrate our tool using two reputation algorithms (EigenTrust and a modified TNA-SL) under varied network conditions. Our analysis permits us to make claims about the algorithms’ comparative merits. We conclude that such systems, assuming their distribution is secure, are highly effective at managing trust, even against adversarial collectives.
reputation management, reputation algorithm, EigenTrust, TNA-SL, a priori trust, transitive trust, malicious collective, bandwidth throttling, feedback, peer-to-peer network, decentralized topology, trust management, network trace, Zipf distribution
Date Posted: 22 May 2009
This document has been peer reviewed.